This is a tower-defence game about defending your clockface·esque metronome from a horde of oncoming monsters. You can place percussion instrument themed turrets around your metronome to defend it, but the turrets only fire once per measure.

The original vision was for the player to slowly build up their defences and, in so doing, end up with an interesting sounding percussion loop: essentially creating the game's soundtrack for themself (rather than us having to make it). That original vision is partiallyonly barely realised in what we have managed to make here in the four days given by the game jam.

Please excuse the bugs that remain in the game 😔; I vastly overestimated my Godot proficiency before making this game.

very good cover image
the cover image is also poorly made

Authorship

Sound Effect Attribution

The sound effects for the percussion instruments in the game were taken from Freesound.

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